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020) Object-Oriented PHP for the Busy Beginner

A Step-by-Step Guide to Building Powerful Applications


Book Summary:

Object-Oriented PHP for the Busy Beginner is a comprehensive guide to OOP in PHP, covering classes, objects, inheritance, and polymorphism with examples and code snippets.

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Object-Oriented PHP for the Busy Beginner is a comprehensive guide to object-oriented programming in PHP. This book provides an easy-to-follow approach to learning the fundamentals of OOP and understanding how to use them to build powerful applications. It covers topics such as classes, objects, inheritance, and polymorphism with plenty of examples and code snippets. This book is written in a light and fun style and is perfect for anyone who wants to quickly and effectively learn OOP in PHP.

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Chapter 3: Inheritance

Chapter Summary: This chapter explains the concept of inheritance, which allows classes to inherit the properties and methods of their parent class. It explains how to create a child class and how to override the parent methods. It also covers the concept of polymorphism and how it can be used to create more powerful applications.



(1) Understanding Inheritance

Inheritance is an important concept in object-oriented programming, which allows code reuse and code organization. It is the process of creating a new class from an existing class, and the new class inherits all the properties and methods of the existing class. This chapter will cover the basics of inheritance and how to use it to create powerful applications.

(2) Defining the Parent Class

In inheritance, the parent class (or superclass) is the class that is being extended to create a new class (or subclass). This chapter will explain the syntax of defining a parent class and the different types of variables that can be used in this definition.

(3) Extending the Parent Class

To create a new class from an existing class, the "extends" keyword is used to indicate that the new class is a subclass of the existing class. This chapter will explain in detail the syntax of extending a parent class and the different types of functions and variables that can be used in the subclass.

(4) Overriding Parent Class Methods

When a subclass is created, it can override the methods of the parent class. This chapter will explain the syntax of overriding methods and provide examples of how to do so.

(5) The “super” Keyword

The “super” keyword is used to access the properties and methods of the parent class, even when they have been overridden in the subclass. This chapter will cover the syntax of using the “super” keyword and provide examples of how to use it.

(6) Polymorphism

Polymorphism is a concept in object-oriented programming that allows for code reuse and code organization. This chapter will explain polymorphism and how to use it to create powerful applications.

(7) Abstract Classes

Abstract classes are classes that cannot be instantiated, but can be extended to create a subclass. This chapter will explain the syntax of defining an abstract class and how to use abstract classes to create powerful applications.

(8) Interfaces

Interfaces are used to define a set of methods that a class must implement. This chapter will explain the syntax of defining an interface and how to use interfaces to create powerful applications.

(9) Traits

Traits are used to enable code reuse by allowing classes to “borrow” methods from other classes. This chapter will explain the syntax of defining a trait and how to use traits to create powerful applications.

(10) Overloading

Overloading is the process of using a single method to handle multiple types of input parameters. This chapter will cover the syntax of overloading methods and provide examples of how to do so.

(11) Object Cloning

Object cloning is the process of creating a copy of an existing object. This chapter will explain the syntax of cloning an object and provide examples of how to do so.

(12) Constructors and Destructors

Constructors and destructors are special methods that are used to create and destroy objects, respectively. This chapter will explain the syntax of defining constructors and destructors and provide examples of how to use them.

(13) Final Classes and Methods

Final classes and methods are used to prevent inheritance and overriding. This chapter will explain the syntax of defining a final class and method and provide examples of how to do so.

(14) PHP Namespaces

PHP namespaces are used to organize classes, functions, and constants into logical groups. This chapter will explain the syntax of defining a namespace and how to use them to create powerful applications.

(15) Conclusion

This chapter has covered the basics of inheritance and how to use it to create powerful applications. It has explained the syntax of defining classes, extending classes, and overriding methods. It has also discussed how to use polymorphism, abstract classes, interfaces, traits, overloading, object cloning, constructors and destructors, final classes and methods, and namespaces. This chapter has provided an overview of the basics of inheritance and how to use it to create powerful applications.

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